Edutainment 2011 at a Glance

 

Wednesday, September 7

Thursday, September 8

Friday, September 9

07:30-08:45

Registration

08:45-09:00

Open Ceremony

(1F-Conference Room)

 

09:00-10:00

Keynote Speech I

(1F-Conference Room)

Asia-Pacific Summit Forum

e-Learning Research Trends

(1F-Conference Room)

Keynote Speech II

(1F -103)

10:00-10:30

Tea/Coffee Break (1F)

Tea/Coffee Break (1F&2F 204)

10:30-12:00

World Summit Forum

e-Learning Research Trends

(1F-Conference Room)

e-Learning Research Trends Forum

Panel Discussion

(1F-Conference Room)

Session #9

Session #10

Session #11

Learning by Playing (Part 2)

(2F-202)

Interactions in Games

(2F-203)

Digital Museum and Technology

(1F -103)

12:00-12:30

 

 

12:30-13:30

Lunch (2F-202, 203, 205)

13:30-15:00

Session #1

Session #2

Session #3

Session #5

Session #6

Session #7

Session #12

Session #13

Workshop

 Effectiveness of Virtual Reality for Education

(2F -202)

Game Design and Development

(2F -203)

Learning by Playing

(Part 1)

(2F-205)

Ubiquitous games and ubiquitous technology & Learning (Part 1)

(2F-202)

Future Classroom

(2F-203)

Game-based Learning/Training

(2F-205)

Ubiquitous games and ubiquitous technology & Learning (Part 2)

(2F-202)

E-Learning Platforms and Tools (Part 2)

(2F -203)

Workshop on Learning with Robots and Robotics Education

(1F-103)

15:00-15:30

Tea/Coffee Break(1F&2F-204)

15:30-16:00

Tea/Coffee Break (2F-204)

Session #14

Workshop

Workshop

16:00-17:00

 

 

 

Workshop

Session #4

Workshop

Session #8

Workshop

Poster Session

(2F-204)

Augmented and Mixed Reality in Education

 (2F-202)

Workshop on Game-Assisted Language Learning

(2F -203)

Workshop on the Game-based Testing and Assessment

(1F -103)

Workshop on VR and Edutainment

(2F -202)

Educational Robots and Toys

(2F -203)

Workshop on the e-Portfolio and ICT-enhanced Learning

(2F-205)

E-Learning Platforms and Tools (Part 1)

(2F-202)

Workshop on Trend, Development and Learning process of Educational Mini Games

(2F-203)

17:00-18:00

TELDCA

(2F-205)

Closing Ceremony

(1F -103)

18:00-20:00

Welcome Reception

(1F Garden Cafeteria)

Banquet

(2F Yueshing Restaurant)

 

 

Presentation Guidelines

Full Paper (F)

   20 minutes presentation + 5 minutes QA

Short Paper (S)

   10 minutes presentation + 5 minutes QA

Workshop (W)

   10 minutes presentation + 5 minutes QA

Paper Presentation Instruction

1.       We have prepared the following equipment for presentation which are available in all conference rooms: LCD projector, a microphone, a laser pointer and a laptop.

2.       The schedule assigned for each presenter has to be followed strictly; be sure to leave enough time to set up your presentation equipment.

3.       Please set up your presentation on conference computers before the session.

4.       You are strongly advised to bring some kind of USB memory for your presentation as a backup; if you are planning to use your own laptop computer, you should check the connection with the projector before the session.

5.       Since electric current in Taiwan is 110 V, 60 Hz and plug for wall socket is flat blade it is recommended that conference participants bring power converters or adapters for their own electric equipment.

Poster Presentation Instruction

1.       The poster presentation session is scheduled at 16:00~17:30, September 8 at the Room 204 of 2F, Howard International House Taipei, Taiwan.

2.       The posters will be open for set up from 8:00 in the morning on September 7.

3.       The poster size is A1 size (25 inch wide and 35 inch high).

4.       The poster should be removed from the poster-board immediately after 15:00 of September 9.

 

Edutainment 2011 Program

Wednesday, September 7

07:30-08:45

Registration

08:45-09:00

Opening Ceremony (1F-Conference Room)

Dr. Lou-Chuang Lee, Minister, National Science Council, Taiwan

Dr. Chao-Han Liu, Vice President, Academia Sinica, Taiwan

Dr. Gwo-Dong Chen, Professor, National Central University, Taiwan

Dr. Chuen-Tsai Sun, Professor, National Chiao Tung University, Taiwan

Dr. Zhigeng Pan, Professor, Zhejiang University, China

Dr. Ming-Puu Chen, National Taiwan Normal University, Taiwan

09:00-10:00

Keynote Speech I (1F-Conference Room)

Chair: Prof. Chuen-Tsai Sun, National Chiao Tung University, Taiwan

Keynote Title: "Educational Games and Virtual Reality as Disruptive Technologies"

Dr. Robert W. Lawler,BBN Technologies, USA

10:00-10:30

Tea/Coffee Break (1F)

10:30-12:30

World Summit Forum   (1F-Conference Room)

– e-Learning Research Trends

Topic: Grand Challenges & Research Directions in e-Learning for the 21th Century

 

 Speaker: Dr. Nick Rushby, Conation Technologies, UK

Chair: Prof. Stephen J.H. Yang, National Central University, Taiwan

 

Speaker: Dr. Chin-Chung Tsai, National Taiwan University of Science and Technology, Taiwan

Chair: Prof. Ming-Puu Chen, National Taiwan Normal University, Taiwan

 

Speaker: Dr. Michael Spector, University of Georgia, USA

Chair: Prof. Chien Chou, National Chiao Tung University, Taiwan

 

Speaker: Dr. Kinshuk, Athabasca University, Canada

Chair: Prof. Chun-Yen Chang, National Taiwan Normal University, Taiwan

12:30-13:30

Lunch (2F 202, 203, 205)

13:30-15:30

2F -202

Paper ID

Session 1: Effectiveness of Virtual Reality for Education

Chair: Jie-Chi Yang, National Central University, Taiwan

69F

Effects of Multi-symbols on Enhancing Virtual Reality Based Collaborative

Shih-Ching Yeh, Wu-Yuin Hwang, Jing-Liang Wang and Yuin-Ren Chen

83F

A Virtual Computational Paper Folding Environment Based on Computer Algebraic System

Wing-Kwong Wong, Po-Yu Chen and Sheng-Kai Yin

45S

Physically-Based Virtual Glove Puppet

Ssu-Hsin Huang, Ming-Te Chi and Tsai-Yen Li

51F

Constructing a 3D Virtual World for Foreign Language Learning Based on Open Source Freeware

Hao-Jan Chen and Cheng-Chao Su

2F -203

Paper ID

Session 2: Game Design and Development

Chair: Jimmy H.M. Lee, The Chinese University of Hong Kong, Hong Kong

17F

ACIA - A Course Design Approach to Game Design Theory

Chun-Tsai Wu, Szu-Ming Chung and Shao-Shiun Chang

62F

An Application of Interactive Game for Facial Expression of the Autisms

Tzu-Wei Tsai and Meng-Ying Lin

26F

A Cloud and Agent Based Architecture Design for an Educational Mobile SNS Game

Jun Lin, Chunyan Miao and Han Yu

29S

Facilitating Computational Thinking through Game Design

Min Lun Wu and Kari Richards

52S

The Embarrassing Situation of Chinese Educational Game

Ke Jin and Sujing Zhang

94S

Towards an Open Source Game Engine for Teaching and Research

Florian Berger and Wolfgang Müller

35F

Game Design Considerations when Using Non-Touch based Natural User Interface

Mohd Fairuz Shiratuddin and Kok Wai Wong

2F -205

Paper ID

Session 3: Learning by Playing (Part 1)

Chair: Wolfgang Mueller, University of Education Weingarten, Germany

91F

Students Practice Minimally Invasive Surgery through Game-based Assisted Learning

Chiu-Jung Chen

24S

The Study of Developing Spatial Ability by Applying Game-Based Learning

Wen-Wei Liao and Rong-Guey Ho

59S

A Study of Cooperative and Collaborative Online Game-based Learning Systems

Wan-Chun Lee, Wen-Chi Huang, Yuan-Chen Liu and Hong-Hui Wu

48F

Investigating the Effects of an Adventure Video Game on Foreign Language Learning

Howard Hao-Jan Chen and Christine Yang

15:30-16:00

Coffee Break (2F 204)

16:00-17:30

2F -202

Paper ID

Workshop on VR and Edutainment

Chair: Wu-Yuin Hwang, National Central University, Taiwan

84S

Cage-based Tree Deformation

Chao Zhu, Weiliang Meng, Yinghui Wang and Xiaopeng Zhang

47S

Stylized Textile Image Pattern Classification using SIFT Keypoint Histograms

Hui Zhang, Zhigeng Pan and Ming-Min Zhang

W

Direct Lighting under Dynamic Local Area Light Sources

Jie Guo and Jingui Pan

W

A Group-based Load Balancing Approach for the Multi-service Distributed Virtual Environment

Yan Zhuang and Jingui Pan

W

Research of Emotion Promoting Teaching Interaction in Virtual Learning Community - A Case Study of Virtual Learning Community Based on Blackboard

Zhongwu Zhou, Shaochun Zhong , Jianxin Shang, Min Zhou and Peng Lu

2F -203

Paper ID

Session 4: Educational Robots and Toys

Chair: Zhi-Feng Liu, National Central University, Taiwan

85F

Effects of Learning English Maxim through M-learning with Different Content Representation

Chiu-Jung Chen and Pei-Lin Liu

42F

Framework for Educational Robotics: A Multiphase Approach to Enhance User Learning in a Competitive Arena

Ngit Chan Lye, Kok Wai Wong and Andrew Chiou

82F

Learning Robots: Teaching Design Students in Integrating Intelligence

Emilia Barakova and Jun Hu

72F

Applying ARCS Model for Enhancing and Sustaining Learning Motivation in Using Robot as Teaching Assistant

I-Chun Hung, Ling Lee, Kuo-Jen Chao and Nian-Shing Chen

16:00-17:30

2F -205

Paper ID

Workshop on the e-Portfolio and ICT-enhanced Learning

Chair: Tosh Yamamoto, Kansai University, Japan

W

Paradigm Shift in Education with the Use of e-Portfolio: Showcases of e-Portfolio at Work at the various Levels of Education – Introduction & Showcase I: K-12 e-Portfolio Involving All Stakeholders

Tosh Yamamoto

W

Collaboration and Communication Using e-Portfolio among Junior-High/High School Students from Japan, Taiwan, and the United Kingdom

Takashi Takekawa and Tomoka Higuchi

W

Use of e-Portfolio in Effective Career Advising: Case of Ritsumeikan University

Tomoka Higuchi and Takashi Takekawa

W

Portfolio Intelligence System at Graduate School Level

Minoru Nakazawa

17:00-18:00

Taiwan e-Learning and Digital Content Association(TELDCA) Meeting

18:00-20:00

Welcome Reception

(1F Garden Cafeteria)

 

Thursday, September 8

08:00-09:00

Registration

09:00-10:00

Asia-Pacific Summit Forum  (1F-Conference Room)

– e-Learning Research Trends

TopicResearch Directions in e-Learning for the 21th Century

Speaker: Dr. Ching Sing Chai, National Institute of Education, Singapore

Chair: Prof. Yao-Ting Sung, National Taiwan Normal University, Taiwan

 

Speaker: Dr. Hiroaki Ogata, Tokushima University, Japan

Chair: Prof. Gwo-Jen Hwang, National Taiwan University of Science and Technology, Taiwan

 

Speaker: Dr. Cher Ping Lim, The Hong Kong Institute of Education, Hong Kong

Chair: Prof. Yueh-Min Huang, National Cheng Kung University, Taiwan

10:00-10:30

Tea/Coffee Break (1F)

10:30-12:00

Panel Discussion- e-Learning Research Trends Forum

(1F-Conference Room)

Chairs:

Prof. Chun-Yen Chang, National Taiwan Normal University, Taiwan

Prof. Nian-Shing Chen, National Sun Yat-sen University, Taiwan

Panelists (in alphabet order)

Dr. Kinshuk, Athabasca University, Canada

Dr. Robert W. Lawler, BBN Technologies, USA

Dr. Yi Li, The Hong Kong Polytechnic University, Hong Kong

Dr. Ching Sing Chai , National Institute of Education, Singapore

Dr. Cher Ping Lim, The Hong Kong Institute of Education, Hong Kong

Dr. Hiroaki Ogata, Tokushima University, Japan

Dr. Nick Rushby, Conation Technologies, UK

Dr. Michael Spector, University of Georgia, USA

Dr. Chin-Chung Tsai, National Taiwan University of Science and Technology, Taiwan      

12:00-13:30

Lunch (2F 202, 203, 205)

13:30-15:30

2F-202

Paper ID

Session 5: Ubiquitous games and ubiquitous technology & Learning(Part 1)

Chair: Chun-Yi Shen, Tamkang University, Taiwan

16F

Analysis of Brainwave Characteristics for Playing Heterogeneous Computer Games

Fu-Chien Kao, Han-Chien Hsieh and Wei-Te Li

44F

Game-based Mobile Learning System for Campus on Android Platform

Lu Wang, Xiaoting Wang, Qiang Ju, Quanwei Li, Manyi Li and Wei Zhang

18F

Bayesian Network to Manage Learner Model in Context-Aware Adaptive System in Mobile Learning

Viet Anh Nguyen and Van Cong Pham

9S

Educational Affordances of Ubiquitous Learning

Tsung-Yu Liu, Tan-Hsu Tan, Min-Sheng Lin and Yu-Ling Chu

71S

A Service Platform for Logging and Analyzing Mobile User Behaviors

Po-Ming Chen, Cheng-Ho Chen, Wen-Hung Liao and Tsai-Yen Li

2F-203

Paper ID

Session 6: Future Classroom

Chair: Wolfgang Mueller, University of Education Weingarten, Germany

20F

A Method for Determining Classroom Seating Arrangements by Using Bioinformatics

Kazuhiro Shin-ike and Hitoshi Iima

19F

Explore the Next Generation of Cloud-Based E-Learning Environment

Chao-Chun Ko and Shelley Shwu-Ching Young

56F

Research on Recognition and Mobile Learning of Birds Base on Network under the Condition of Human-machine Collaboration

Yi Lin and Yue Liu

77S

Blue Sky Flying Camp - a Relief Project to Facilitate Pupils' Understanding Concerning Aeronautics

Shyan-Jer Lee, I-Chung Lu and Lynn Farh

76S

Peer Feedback in Online Writing System

Yu-Ting Lan, Jen-Hang Wang, Shih-Hsun Hsu and Tak-Wai Chan

2F-205

Paper ID

Session 7: Game-based Learning/Training

Chair: Wu-Yuin Hwang, National Central University, Taiwan

38F

Effects of Type of Learning Approach on Novices' Motivation, Flow, and Performance in Game-based Learning

Li-Chun Wang and Ming-Puu Chen

49F

Behavioral Traits of the Online Parent-Child Game Players: A Case Study and Its Inspirations

Sujing Zhang and Feng Li

21S

The Evaluative Criteria of Computer-Based Vocabulary Learning Games

Wen-Feng Chen and Jia-Jiunn Lo

41S

Investigating the Impact of Integrating Self-Explanation into an Educational Game: A Pilot Study

Chung-Yuan Hsu and Chin-Chung Tsai

15:30-16:00

Coffee Break (2F 204)

16:00-17:30

2F-202

Paper ID

Session 8: E-Learning Platforms and Tools (Part 1)

Chair: Jia-Jiunn Lo, Chung Hua University, Taiwan

37F

A Novel Approach of Learning English with Robot for Elementary School Students

Nian-Shing Chen, Benazir Quadir and Daniel C. Teng

13F

Mobile Terminal-based Tennis Instruction Support System for Beginners

Kiyoshi Nosu, Akira Goshima, Takayuki Imamura and Kenji Mitsumoto

50F

Developing a Complexity Problem-Based E-Learning Model: A Longitudinal Qualitative Case Study of a Six-Year Course Blog

I-Tsun Chiang and Mei-Li Chen

2F-203

Paper ID

Workshop on Trend, Development and Learning process of Educational Mini Games

Chair: Chung-Yuan Hsu, National Pingtung University of Science and Technology , Taiwan

W

Using Game-Based Learning and Interactive Peer Assessment to Improve Career Goals and Objectives for College Students

I-Tsun Chiang, Ru-Chu Shih, Eric Zhi-Feng Liu and Alex Jun-Yen Lee

W

Digital Educational Games in Science Learning: A Review of Empirical Research

I-Hua Chung and Ying-Tien Wu

W

A Review on the Concepts and Instructional Methods of Mini Digital Physics Games of PHYSICSGAMES.NET

Yen-Hung Shih, Huei-Tse Hou and Ying-Tien Wu

W

A Flash-based Game for Employee Doing On-the-Job Training

Eduardo Werneck and Maiga Chang

W

The Construction of Text-based and Game-based Teacher Career Aptitude Tests and Validity Comparisons

Kuo-Hung Chao and Zi-Yang Chao

W

Investigating Different Instructional Approaches Adopted in Educational Games

Chung-Yuan Hsu

16:00-17:30

2F-204

Paper ID

Poster Session

Chair: Rustam Shadiev, National Central University, Taiwan

64P

Design and Application of the Augmented Reality with Digital Museum and Digital Heritage

Tsung-Han Lee, Kuei-Shu Hsu, Long-Jyi Yeh

15P

Potential of Second Life for Psychological Counseling: A Comparative Approach

Fu-Yun Yu, Hsiao-Ting Hsieh, Ben Chang

79P

My-Avatar: Using Self-Competition to Enhance Students' Learning

Zhi-Hong Chen, Tzu-Chao Chien and Tak-Wai Chan

32P

The Importance and Use of Targeted Content Knowledge in Educational Simulation Games

Fu-Hsing Tsai, Charles Kinzer, Kuo-Hsun Hung, Cheng-Ling Alice Chen and I-Ying Hsu

36P

Development of Training System for Finger Dexterity: Use in Rehabilitation for Upper Body Paralysis

Kazuya Takemata, Sumio Nakamura, Akiyuki Minamide and Shin Takeuchi

68P

My-Bookstore: a Game-based Follow-up Activity to Support Modeled Sustained Silent Reading

Tzu-Chao Chien, Zhi-Hong Chen and Tak-Wai Chan

40P

An Investigation of Using Educational Toys into Science Instruction for 4th Graders

Ching-San Lai and Fang-Chu Wang

93P

Web Programming Education through Developing Online Shop Web Application

Makoto J. Hirayama and Toshiyuki Yamamoto

65P

e-Adviser: A Web-based Academic Support System for High School Students

Hsi-Mei Chen and Ya-Tin Hsu

22P

Live Python-based Visualization Laboratory

Chu-Ching Huang , Tsang-Hai Kuo , Shao-Hsuan Chiu

18:00-20:00

Banquet

(2F Yueshing Restaurant)

 

 

Friday, September 9

08:00-09:00

Registration

09:00-10:00

Keynote Speech II  (1F-103)

Chair: Wolfgang Mueller, University of Education Weingarten, Germany

Keynote Title: "Pedagogical Effect of Elearning Technology on Student Learning Behavior"

Dr. Yi Li, The Hong Kong Polytechnic University, Hong Kong

10:00-10:30

Tea/Coffee Break (2F 204)

10:30-12:00

2F-202

Paper ID

Session 9: Learning by Playing (Part 2)

Chair: Shih-Ching Yeh, National Central University, Taiwan

25F

Employing Software Maintenance Techniques via a Tower-Defense Serious Computer Game

Adrian Rusu, Robert Russell, Edward Burns and Andrew Fabian

81S

Playing Webcomic-Based Game on Facebook for Learning Chinese Festivals

Wei-Chen Hong and Shelley Shwu-Ching Young

55F

Old Dogs Can Learn New Tricks: Exploring Effective Strategies to Facilitate Somatosensory Video Games for Institutionalized Older Veterans

I-Tsun Chiang

23S

Learning English with Online Game: A Preliminary Analysis of the Status of Learners’ Learning, Playing and Interaction

Huei-Tse Hou

2F-203

Paper ID

Session 10: Interactions in Games

Chair: Ah-Fur Lai, Taipei Municipal University of Education, Taiwan

57F

A Study on Exploring Participant Behavior and Virtual Community in MMORPG

Shih-Ting Wang, Wen-Chi Kuo and Jie-Chi Yang

28F

Exploitation in Context-Sensitive Affect Sensing from Improvisational Interaction

Li Zhang

33F

Improvising on Music Composition Game

Szu-Ming Chung and Chih-Yen Chen

54S

Increased Game Immersion by Using Live Player-mapped Avatar Evolution

Chen Yan and Julien Cordry

1F -103

Paper ID

Session 11: Digital Museum and Technology

Chair: Hao-Chiang  Lin, National University of Tainan,  Taiwan

11F

Way to Inspire the museum Audiences to Learn: Development of the Interpretative Interactive Installations for Chinese Cultural Heritage

Chun-Ko Hsieh, Yi-Ping Hung and Yi-Ching Chiang

53F

Learning from Internet of Things for Improving Environmentally Responsible Behavior

Jun Hu, Bram van der Vlist, Gerrit Niezen, Willem Willemsen, Don Willems and Loe Feijs

92F

Using Intelligent 3D Animated Character as the Interface for Interactive Digital TV System

Ying-Szu Chen, Tsai-Yen Li, Shwu-Lih Huang and Hung-Wei Lee

46F

Designing a Mixed Digital Signage and Multi-touch Interaction for Social Learning

Long-Chyr Chang and Heien-Kun Chiang

66F

Building a Multi-Touch Tabletop for Classrooms

Shuhong Xu and Corey Mason Manders

12:00-13:30

Lunch (2F 202, 203, 205)

13:30-15:00

2F-202

Paper ID

Session 12: Ubiquitous games and ubiquitous technology & Learning (Part 2)

Chair: Chun-Yi Shen, Tamkang University, Taiwan

67F

Development of a Mobile Rhythm Learning System Based on Digital Game-Based Learning Companion

Ching-Yu Wang and Ah-Fur Lai

58S

Motivations for Game-playing on Mobile Devices - Using Smartphone as an Example

Tzu-Min Lin, Sheng-Chih Chen and Pei-Jeng Kuo

27S

A Walk-Rally Support System using Two-Dimensional Codes and Mobilephones

Tetsuya Miyagawa, Yoshio Yamagishi and Shun Mizuno

2F-203

Paper ID

Session 13: E-Learning Platforms and Tools (Part 2)

Chair: Ji-Lung Hsieh, National Taiwan Normal University, Taiwan

70F

HuayuNavi: A Mobile Chinese Learning Application Based on Intelligent Character Recognition

Jen-Ho Kuo, Cheng-Ming Huang, Wen-Hung Liao and Chun-Chieh Huang

89F

Webpage-Based and Video Summarization-Based Learning Platform for Online Multimedia Learning

Wen-Hsuan Chang, Yu-Chieh Wu and Jie-Chi Yang

61S

An Online Summary Writing System Combining with Concept Mapping and Annotation Sharing

Wan-Chun Lee, Shih-Po Huang, Yuan-Chen Liu, Sheng-Ren Wang and Wei-Chun Hsu

63S

Constructing Directed Semantic Relationships between Concepts for Training Semantic Reasoning

Ming-Chi Liu, Yueh-Min Huang, Kinshuk and Dunwei Wen

1F -103

Paper ID

Workshop on Learning with Robots and Robotics Education

Chair: Chin-Yeh Wang, National Central University, Taiwan

W

A Pilot Study of Taiwan Elementary School Students Learning Motivation and Strategies in Robotics Learning

Chun-Hung Lin and Eric Zhi-Feng Liu

W

A Survey on Storytelling with Robots

Gwo-Dong Chen , Nurkhamid and Chin-Yeh Wang

W

Design a Partner Robot with Emotions in the Mixed Reality Learning Environment

Gwo-Dong Chen, Yu-Ling Chi, Chi-Wen Huang, Cheng-Yu Fan and Chia-Jung Wu

W

The Human-like Emotions Recognition using Mutual Information and Semantic Clues

Hao-Chiang Koong Lin, Min-Chai Hsieh and Wei-Jhe Wang

15:00-15:30

Coffee Break (2F 204)

15:30-17:00

2F-202

Paper ID

Session 14: Augmented and Mixed Reality in Education

Chair: Kuei-Fang Hsiao, Ming-Chuan University, Taiwan

30F

Hybrid Document Matching Method for Page Identification of Digilog Books

Jonghee Park and Woontack Woo

75F

The Development of the AR-Fitness System in Education

Kuei-Fang Hsiao and Nian-Shing Chen

34F

ARMate: An Interactive AR Character Responding to Real Objects

Changgu Kang and Woontack Woo

80S

The Application of Augmented Reality to Design Education

Chih-Hsiang Ko, Ting-Chia Chang, Yung-Hsun Chen and Li-Han Hua

2F-203

Paper ID

Workshop on Game-Assisted Language Learning (GALL)

Chair: Ru-Chu Shih, National Pingtung University of Science and Technology, Taiwan

W

The Attributes and Importance of Online Game with Language Learning for College English-Majored Students

Ru-Chu Shih, Charles Papa, Tien-Hsin Hsin and Shi-Jer Lou

W

The Influence of the Presentations of Game-Based Learning Teaching Materials on Chinese Idiom Learning

Shi-Jer Lou , Yu-Yen Weng, Huei-Yin Tsai and Ru-Chu Shih

W

Study on Influence of Adventure Game on English reading Confidence, Motive and Self-efficacy

Hsiu-Min Lu , Shi-Jer Lou, Charles Papa and Chih-Chao Chung

W

The Application of Digital Game-Based Learning to Idioms Education Acceptance

Sheng-Huang Kuo, Shi-Jer Lou, Tien-Hsin Hsin and Wei-Yuan Dzan

W

Using Web 2.0 Social Networking to Enhance Collaborative Learning in Preparing Graduation Events

I-Tsun Chiang, Eric Zhi-Feng Liu, Shang-Ti Chen and Ru-Chu Shih

15:30-17:00

1F -103

Paper ID

Workshop on the Game-based Testing and Assessment

Chair: Shian-Shyong Tseng, Asia University, Taiwan

90F

Perceived Fit and Satisfaction on Online Learning Performance: An Empirical Study

Wen-Shan Lin

60F

The Relationship of Motives and Achievements in Teacher’s Online Training Course

Wan-Chun Lee, Yuan-Chen Liu, Te-Hsinh Fang and Wei-Chun Hsu

W

Deployment of Interactive Games in Learning Management Systems on Cloud Environments for Diagnostic Assessments

Wen-Chung Shih, Shian-Shyong Tseng and Chao-Tung Yang

W

A Pilot Study of Interactive Storytelling for Bullying Prevention Education

Min-Kun Tsai, Shian-Shyong Tseng and Jui-Feng Weng

W

Assessment for Online Small Group Discussion Based on Concept Map Scoring

Zhe-Hao Hu, Shein-Yung Cheng, Kuo-Chen Li and Jia-Sheng Heh

17:00-17:30

Closing Ceremony (1F -103)

 
International Conference on E-learning and Games 2011 since 2010-10
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